Saturday, 26 May 2012

long night

Ok, the lack of posts is due slightly to actual progress, which is a very rare thing, so im hoping not to stop now.
adding pcb
Ive been working alot in assemblys, they are just so much easier, and it means that you can edit stuff so much easier, but it does mean, if you screw anything up, or change any relations, stuff goes very wrong. Which is annoying. And has happened quite a few times now. Its very annoying.

That being said, its starting to look quite cool, im sorta amazed its actually coming together. I dont mean to put myself down, but from the outset of the project, i wasnt sure it would ever actually happen. Still, it is so i dont care.

Its still annoying tho.
Not that annoying tho. Or that creepy.


Also, Ive just had this crushing realisiation. I have been modeling around a picture, so there is a very large chance the mouse wheel wont fit..... Im scared. This blog makes so much more sense in real time.

Looking good. So scared.
Im actually terrerfied. I cant really bring myself to put the rest together. Ive already decided, if it doesnt line up, Im leaving it how it is anyway. Its way to late to fix now. Dam it Dan, why did you have to choose such a hard project.

Ok, so in the time between me putting all the surfaces on, it didnt fit, so i had to fix it, since that last paragraph (if you can call it that) there has been 2 of the back to the future movies, to which i have to say, Biff is an awefully rape'y character, infact, the entire movie is, which is disturbing. Anyways, back to cad:
MOTHERFLIPPING YEAH BABY
So yeah, thats good. Also, in the process of fixing it, I took absoultly no photos. Why? I have no idea, but all I really had to do was edit a few of the orginal projected curves, which took ages. Doesnt matter. Thats in the past. Or future?

I dont even think this is from the movies, i dont care, I want to  go to bed
You better notice all the detail Ive put into this freeking thing. Or Ill never forgive you.

Just me, adding stuff
I think its the time  that is the killer. I mean, Ive been working really solidly, and intend on going into uni tomorrow night to help out some of my friends, cause im such a good guy.
You know what this is
So Im thinking its about finished on most of the small details, which is nice, its taking some time, but its almost done I think.

Ok, its been like another hour. Freeking blog.

I love the render window. Its the best.

Monday, 21 May 2012

Its all in the details

I really like the equal curvature button
So, after fixing the last problem, I have been sorta sailing, which is nice. I'm not looking forward to actually assembling the entire thing, cause I don't think its going to work to well, but I should be optimistic, cause you know, its me, and I'm next to perfect.
Its actually looking good

Mouseception

A mouse in a mouse?
We need to go deeper.
So, continuing on with the process, I was finding I was having problems with just grasping the concept of making this model without really using dimensions, meaning there was so much left to guess work, which annoyed me greatly, as some can understand, it makes me uneasy, but anyways:
Making the matt bit
I found myself constantly changing the background for this part, I just found it so hard to see the split and do anything without being able to easily see the split, and for some reason I couldn't turn off the other curves without the entire model going away.

Ive been having quite a few problems with the whole surface modeling thing for a while now, mainly I didn't realize two of my surfaces were not actually connecting, and infact they were two separate surfaces, making everything SO much harder.  Anyway, that is now fixed, so ill show some progress pictures:
You can just see its solid, baby
So, I have made it split also, which is good, I struggled to get a picture, so ill get a good one later.
Yeah Baby.
"What?"
Get it? Thug baby? Ha.



making th enon shiny area

Friday, 18 May 2012

wookies do the best skids

This is my life
Come on unisa.

Anyways, aside from the lack of teaching staff, and the useless waste of resources ever present in our uni, I shall continue with this blog, despite my reservations about its subject matter.

Before I jump into cad, I would like to start with the most amazing piece of design in the world ever. Its the best. It really is the most amazing bike in the entire world.

GASHPLOOSH
Its SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO cool. So very cool. Its so freeking cool.



Anyways, Cad:
Yeah
So its slowly coming into shape, which is looking kinda cool, progress is slow, very very slow, and I hate it, but its becoming an enuring relationship. Kinda like the USA and Bill Clinton, you hate him, but at the same time you are sorta saying, nice dude, nice.
Suck it
So, as I was saying, progress. Its happening. The internals arnt going to be amazing, just due to the lack of time, I mean, short and simple, it will have them, but not to the degree of what the actual model has. I even got next friday off work so I could actually come into uni, which was harder than you would think.

Wookies do the best skids
So thats happening
Yeah, im a little stuck here, just trying to figure stuff out. Ive been at it for a few hours, so Im going to go home and try again tomorrow. And also, Alex left his computer on. Buhahahahahahahahah


Monday, 14 May 2012

Im running out of mouse related puns

Hokay, so, stuff has sorta been working, slowly over the last few weeks. As the deadline draws near, I keep realizing how much I really havn't done, and how I should working on this rather than playing Kerbal Space Program, but thats sorta cad related, in an incredibly round about way.
Its so much fun, and its FREE (Demo anyways)
So, that aside, I have been trying to work on the top of the mouse, to get ready to create the buttons and whatnot, which is having issues.
Better or worse than the kiss tongue?
So yeah, dont know what is even going on there, in fact I have absolutely no idea how that even happened, all I know is it happened a few times, which to say the least was frustrating. So anyways, after stuffing around with that for a while, I gave in and just asked for help, which gave me this:
And I mean, that isnt to bad
Its not as good as I would have liked, but its about as close as I think im going to get, so whatever. Solidworks seams to have some major issues with surface modeling, not to say it doesnt work, it works well, but it needs to be slightly more refine. I think they should stop trying to make it work so well in normal Solidworks, still have it, but have it heaps more in depth in Catha or something, so its more a gimmick and somewhat useful tool, rather then trying to split the focus between the two. Rather then developing the surface modeling further, they should make a tool that fixes zero thickness errors, or at least lets you ignore them for later. That would be good.
Pas moyen de l'enfer vous visqueuses chien anglais
/rant
Anyways, back to modeling, with the top finally finished, I can start working on the clickly part.

Monday, 7 May 2012

Mouse Projection

Ok, so after the problems with the first mouse attempts and the stupid boundry surfaces, so I have restarted the entire project. Which, at first I thought it would be alot worse than what it was.... Anyways:
Projected view
So, this actually works quite well, it takes the guess work out of 3D splines, which are rubbish. Really bad. Anyway, this has been working quite well, and I have been going through all these problems, creating the profiles, which has been working really well... As I have already said, so let a picture say 1000 words, or what ever...
Look! Look at how nice it is!!
So, yeah progress is slow, but is happening, Im having a few issues with some of hte lofting, but it can be managed. This problem is somewhat behond me tho:
Its the kiss tounge, I think...

Friday, 4 May 2012

more moose stuff

http://www.youtube.com/watch?v=Sk56VxaeqEQ&feature=related

Working on my mouse, friend showed me this. Now I must finsih him.
yeah Baby
So, as always, progress was slow, but stuff did actually happen. Using a few profiles I actually managed to create the outside shell. It started myself trying to make a surface loft, using the two profiles. This didnt work.
That...... Is wrong
So, after talking with my class mates, consulting the gods, and sacrificing small animals to an effigie of Solidworks, I came up with this:
Oh, whats that?

so, anyways, while you injest that. Ill move on with this project. While trying to workout how to make the top profile, I decided it would be productive to add more sketch photos, as Im quite good at it.
 Only to find out that it doesnt fit. But, rather than re-doing it, I figured it was within 1% and was to do with the 3d loft. So back to modling the shape.
Yeah.
So, I im not 100% sure how to fix this, so ill leave it to monday, as right now its Friday.
NO. BAD SHEPARD FAIRY